Hello!
I'm a 3D/2D artist. My main focus is on creating 3D characters and 3D props for video games. I do sculpting, modeling, retopology, UV mapping, baking, texturing and rendering. I also have beginner knowledge of creating skeleton, skinning and simple animation.
And in my free time I practice in 2D.
I'm fluent in these programs: Zbrush, Maya, Rizom UV, Marmoset Toolbag, 3D Coat, Substance 3D Painter and Photoshop.
I have some knowledge: Marvelous Designer, KeyShot, Unreal Engine, Illustrator and Procreate.
I've graduated courses: "Digital Drawing", "2D Character Design", "Zbrush", "3D Basic", "3D for Games", "Creation of 3D Game Characters", "The Dwarf Warrior: 3D Character Creation for Game", and "The Dwarf Warrior II: from rigging to animation and Unreal Engine".
I also have a Master Degree as a "Graphic Artist on Book Design" and a rich experience in the traditional classical art (more than 10 years), so I perfectly understand the visual side of creating any content.
I strive to improve the quality of my products with each new project!
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